mur mur murs dédales
just floating through poorly generated tunnels
(there is no interesting algorithm, only random)
controls:
WASD - Forward/Left/Backward/Right movement
Q/E - Up/Down movement
Arrow keys - rotate camera
Shift - haste
Tab - turn on/off console
also you can type command and press enter
console commands:
tcl - turn on/off collisions
inertie - turn on/off inertia
console - turn on/off console
peintre - turn on/off background
nouveau - generate new structures
also set mouse cursor on wall (sorry for that) and type
mur dos - turn on/off wall background
mur sym - change wall texture on random symbol
mur * - change wall texture on your symbol or word
Status | In development |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | metameccanica |
Made with | Godot |
Tags | 3D, blocks, Generator, Procedural Generation, PROCJAM |
Comments
Log in with itch.io to leave a comment.
нихуя не понятно но очень интересно.
Lovely DA !
This is ART. That also remind me the game Manifold garden. Just need a mouse support.
This is weird and surreal. When it first loaded, I was staring at a grid of letters and a command line. I thought it was loading - or maybe a menu? - only to discover that was, in fact, a wall. My expectations were shattered and the more I explored my options the more felt drawn in by the result. Fascinating ideas on display here, thanks for sharing. I'm inspired.
Thanks for comment and exploring constructeur. Hope i improve algorithms and Dedales will be more than just this demo.