just floating through poorly generated tunnels
(there is no interesting algorithm, only random)

controls:
WASD - Forward/Left/Backward/Right movement
Q/E - Up/Down movement
Arrow keys - rotate camera
Shift - haste
Tab - turn on/off console

also you can type command and press enter
console commands:
tcl - turn on/off collisions
inertie - turn on/off inertia
console - turn on/off console
peintre - turn on/off background
nouveau - generate new structures

also set mouse cursor on wall (sorry for that) and type
mur dos - turn on/off wall background
mur sym - change wall texture on random symbol
mur * - change wall texture on  your symbol or word

StatusIn development
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authormetameccanica
Made withGodot
Tags3D, blocks, Generator, Procedural Generation, PROCJAM

Comments

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Lovely DA !

This is ART. That also remind me the game Manifold garden. Just need a mouse support.

(1 edit)

This is weird and surreal. When it first loaded, I was staring at a grid of letters and a command line. I thought it was loading - or maybe a menu? - only to discover that was, in fact, a wall. My expectations were shattered and the more I explored my options the more felt drawn in by the result. Fascinating ideas on display here, thanks for sharing. I'm inspired.

Thanks for comment and exploring constructeur.  Hope i improve algorithms and Dedales will be more than just this demo.